AI Insights · Timothy · July 2025
Top Science Games Performance on Android in Bahrain Q2 2025
Explore the performance of the top science games on Android in Bahrain during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the performance of top science games on the Android platform in Bahrain showcased a variety of trends in terms of downloads, revenue, and active users. Here's an overview based on Sensor Tower data.
Cell to Singularity: Evolution from ComputerLunch experienced fluctuating weekly revenue, peaking at $87 in late March and ending at $7 by early June. However, there were no recorded downloads during this period.
For Plague Inc. by Ndemic Creations, revenue varied throughout the quarter, with a notable increase to $33 in mid-June. Downloads were relatively stable, with a slight peak of 21 in mid-May.
Jetpack Joyride from Halfbrick Studios saw sporadic revenue, with occasional peaks such as $17 in mid-April. The game maintained a steady download rate, averaging around 30 per week.
Though Thinkrolls 2: Puzzles for Kids by Avokiddo had no downloads recorded in early June, it did see a slight increase in revenue, reaching $14 by mid-June.
Lastly, ECO Inc. Green World Sandbox! from GameFirst had minimal activity with only a single download in late May, but revenue saw a small rise to $7 by the end of June.
For more detailed insights and data, visit Sensor Tower's platform.